1. Lol Playing Against Health Dmg Online
  2. Lol Playing Against Health Dmg 1
  3. Lol Playing Against Health Dmg 2
  • Amumu's Despair harms nearby enemies for a flat magical damage plus 1.5% / 1.8% / 2.1% / 2.4% / 2.7% (+1% per 100 AP) of their maximum health per second.
  • Brand's Blaze causes his spells to add a debuff to the target dealing 2% of their maximum health each second as magic damage for 4 seconds.
  • Dr. Mundo's Infected Cleaver deals either a flat amount of magic damage or 15% / 18% / 21% / 23% / 25% of the target's current health as magic damage (whichever is higher).
  • Evelynn's Agony's Embrace impales all enemy champions in the targeted area, dealing 15% / 20% / 25% (+1% per 100 AP) of their current health as magic damage
  • Fizz's Seastone Trident deals a flat amount plus 4% / 5% / 6% / 7% / 8% of target's missing health in magic damage over 3 seconds.
  • Garen's Demacian Justice deals a flat amount plus 29% / 34% / 40% of target's missing health in magic damage.
  • Jarvan IV's Martial Cadence gives his first attack on a target bonus physical damage equal to 6% / 8% / 10% of the target's current health.
  • Jayce's Thundering Blow does 8% / 11% / 14% / 17% / 20% of the target's maximum health as bonus magic damage.
  • Kha'Zix's Evolved Enlarged Claws allows him to deal bonus physical damage equal to 12% of the targets missing health to Isloated enemies.
  • Kog'Maw's Bio-Arcane Barrage gives him a temporary buff to his autoattacks dealing 2% / 3% / 4% / 5% / 6% (+1% per 100 AP) of the target's maximum health as bonus magic damage.
  • Lee Sin's Resonating Strike deals flat physical damage plus 8% of the target's missing health.
  • Malzahar's Null Zone harms enemies within an area for 4% / 5% / 6% / 7% / 8% (+1% per 100 AP) of their maximum health per second.
  • Mordekaiser's Children of the Grave deals 24% / 29% / 34% (+4% per 100 AP) of the target's maximum health in magic damage to the target, dealing half the damage initially and the other half over 10 seconds.
  • Nasus's Fury of the Sands empowers him for 15 seconds, dealing magic damage equal to 3% / 4% / 5% (+1% per 100 AP) of nearby enemies maximum health per second for the duration.
  • Poppy's Devastating Blow deals a flat amount plus 8% of her target's maximum health as magic damage.
  • Vayne's Silver Bolts adds marks after each spell or auto attack on her target. After 3 of these marks, the affected target takes a flat amount plus 4% / 5% / 6% / 7% / 8% of the target's maximum health as true damage.
  • Varus's Blighted Quiver adds marks through auto attacks which can be detonated via any of his other spells for magic damage equal to 2% / 2.75% / 3.5% / 4.25% / 5% (+2% per 100 AP) of the affected target's maximum health per mark. Maximum 3 marks for 6% / 8.25% / 10.5% / 12.75% / 15% (+6% per 100 AP) damage.
  • Vi's Denting Blows deals additional physical damage equal to 6% / 7% / 8% / 9% / 10% (+1% per 35 bonus AD) of the target's maximum health on every 3rd attack on the same target.
  • Volibear's Frenzy deals 1% more damage for every 1% of health the enemy is missing.
  • Warwick's Hungering Strike deals flat magic damage or 8% / 10% / 12% / 14% / 16% of the enemy's maximum health (whichever is higher).
  • Xin Zhao's Crescent Sweep does 15% of current target health as physical damage to all nearby

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Lol Playing Against Health Dmg Online

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I recently played a game against Mr. Yi as a Sejuani. Since I usually see Master Yi go for IE and other such crit items (, )I rushed for a Randuin's Omen thinking it would help negate some of the damage from the crits. Instead, he built items such as Black Cleaver, Lord Dominic's Regards,. Jul 12, 2019  Early game 12-25 damage doesn't sound like much, but turn that into a whole wave of minions autoing you and you've lost half your health by not paying attention. To quantify minion aggro: 6 melee minions = 3 caster minions (the ranged ones) = 1 cannon minion = the equivalent of a Pickaxe of damage.

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